Explanation:
A polymesh is a three-dimensional representation made out of polygons. Only polymeshes can be sculpted with ZBrush. When ZBrush starts, there is only one polymesh available: the Polymesh3D tool (shaped like a star). The Make PolyMesh3D button can be used to convert ZBrush primitives to polymeshes, or they can be made from skinned ZSpheres.
Explanation:
The canvas Layers are controlled via the Layer palette. Layers are basically independent canvases that are combined together in a single ZBrush project. They contain depth, height, and width.
Explanation:
Image maps are used in MatCaps to replicate the effects of lighting on various surfaces.
Explanation:
DynaMesh is ZBrush's newest base mesh generating tool. DynaMesh was created to create low and middle resolution sculpting stages, making it an ideal approach to build your base mesh before going further into all of ZBrush's strong sculpting and editing capabilities.
Correct answer:
Edit
Correct answer:
W
Explanation:
The Focal Shift slider adjusts the focus of the current painting or editing operation. It moves the effective curve closer to the center (positive value) or further away from the center (negative value).
Explanation:
The Z in Zbrush stand for axis
Explanation:
All of the above can be used to create hard surfaces and a clean appearance.