What is the correct way to call a parent class's implementation of an overridden Blueprint event?
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A
Right-click the event node and select 'Add Call to Parent Function'
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B
Create a new function named 'Super_EventName' that proxies to the parent
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C
Use the 'Cast To Parent' node and then call the event
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D
Enable the 'Propagate to Parent' checkbox on the event node's details panel