What is the effect of enabling 'Replicate' on a Custom Event in a networked Blueprint?
-
A
The event is sent across the network to run on the server or all clients depending on the replication setting
-
B
The event is duplicated locally and fires twice on the owning machine
-
C
The event's return values are automatically synchronized across all clients
-
D
The event can only be called by the server and silently ignored on clients