OpenGL Practice Test
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OpenGL Practice Test PDF (Free Printable 2026)
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OpenGL Practice Test
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OpenGL Computer Graphics 3
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In GLSL, which built-in variable contains the interpolated texture coordinate passed from the vertex shader to the fragment shader?
A
A user-defined 'varying' or 'in' variable
B
gl_FragCoord
C
gl_TexCoord
D
gl_Position
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