What is multi-pass rendering in 3D compositing?
-
A
Rendering the same 3D scene multiple times at different output resolutions
-
B
Rendering a 3D scene as separate image passes (diffuse, specular, shadow, etc.) that are combined in compositing for precise control
-
C
A technique for speeding up 3D animation renders across multiple computers
-
D
Creating multiple versions of a 3D model at different levels of geometric detail