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Mixing and Mastering Principles Flashcards

7 cards from real Music & Audio Advice practice questions. Tap to flip, then mark Knew It or Still Learning — missed cards come back until you master them.

Read the first 7 Mixing and Mastering Principles flashcards as text
  1. What does LUFS measure in mastering?

    Answer: Perceived integrated loudness

    LUFS quantifies perceived loudness over time, the standard for streaming loudness normalization.

  2. A streaming platform normalizes to around -14 LUFS. What happens to a master delivered much louder than that?

    Answer: It gets turned down, often losing dynamics for no loudness gain

    Over-loud masters are turned down to match the target, so excessive limiting just sacrifices dynamics.

  3. What is the purpose of a brickwall limiter on the master bus?

    Answer: Prevent the signal from exceeding a set ceiling to avoid clipping

    A brickwall limiter caps peaks at a ceiling (e.g., -1 dBTP) so the output never clips.

  4. Why set the limiter ceiling to about -1 dBTP instead of 0 dBFS?

    Answer: To leave headroom for inter-sample peaks and lossy codec conversion

    True-peak headroom prevents distortion from inter-sample peaks introduced by MP3/AAC encoding.

  5. What does a reference track help you achieve during mastering?

    Answer: A target for tonal balance and loudness to compare your master against

    Comparing to a professionally finished track keeps your tonal balance and loudness in a competitive range.

  6. Which processor is commonly used to control low-end and add cohesion across the whole mix during mastering?

    Answer: Multiband compression

    Multiband compression lets you tame specific frequency bands (like boomy low-end) without affecting the rest.

  7. Why is mono compatibility checked during mastering?

    Answer: To ensure the mix still sounds full when summed to mono on phones, club PAs, etc.

    Phase issues from excessive stereo widening can cause elements to disappear when summed to mono.