Game Art Practice Test
Game Art Environment and Level Art
What is 'blockout' (or 'greybox') in game level art?
Select your answer
A
A final render pass to check global illumination
B
A rough, untextured geometry placeholder used to test layout, scale, and gameplay flow before final art is created
C
A debugging mode that shows mesh wireframes in the engine
D
A lighting technique using blocked ambient occlusion
Hint