CPI Rapid Prototyping & MVP Development 2 — Questions and Answers
Question 1: In the context of MVP development, what does 'validated learning' primarily refer to?
- Confirming that the product meets regulatory standards
- Empirically testing business assumptions through customer experiments (Correct answer)
- Ensuring the development team has learned the tech stack
- Validating that the MVP matches the original design specification
Correct answer: Empirically testing business assumptions through customer experiments
Validated learning means running experiments with real customers to test whether core business hypotheses are true or false.
Question 2: Which prototyping technique involves creating a clickable but non-functional simulation of a digital product?
- Paper prototype
- Functional prototype
- Interactive wireframe (mid-fi prototype) (Correct answer)
- Proof of concept
Correct answer: Interactive wireframe (mid-fi prototype)
An interactive wireframe or mid-fidelity prototype simulates navigation and interactions without any real back-end functionality.
Question 3: A startup builds a landing page describing a product that doesn't exist yet to measure sign-up interest. This is an example of which MVP type?
- Concierge MVP
- Wizard of Oz MVP
- Smoke test MVP (Correct answer)
- Piecemeal MVP
Correct answer: Smoke test MVP
A smoke test MVP (or fake door test) gauges demand for a product before it is built by presenting it as if it were real.
Question 4: What is the PRIMARY risk of skipping low-fidelity prototyping and jumping straight to high-fidelity prototypes?
- The prototype will look too polished for stakeholders
- Teams invest significant time and cost before validating core concepts (Correct answer)
- Low-fidelity tools are required by ISO innovation standards
- Engineers will have nothing to code from
Correct answer: Teams invest significant time and cost before validating core concepts
High-fidelity prototypes are expensive to build and change, so fundamental flaws discovered late waste considerable resources.
Question 5: When applying timeboxing to rapid prototyping sprints, what is the main benefit?
- It guarantees a fully functional product at sprint end
- It forces prioritization and prevents scope creep (Correct answer)
- It eliminates the need for stakeholder reviews
- It allows the team to skip user testing
Correct answer: It forces prioritization and prevents scope creep
Timeboxing creates a fixed deadline that forces teams to prioritize the most critical features and avoid endless refinement.
Question 6: Which metric is MOST relevant for determining whether an MVP has achieved product-market fit?
- Number of features shipped
- Retention rate / cohort retention curve flattening (Correct answer)
- Code test coverage percentage
- Time to first deployment
Correct answer: Retention rate / cohort retention curve flattening
A flattening cohort retention curve shows that a meaningful percentage of users keep returning, indicating genuine product-market fit.
Question 7: In design thinking, the 'prototype' stage is meant to produce artifacts that are:
- Production-ready and fully tested
- Cheap and fast enough to fail quickly and learn (Correct answer)
- Approved by the legal department before user testing
- Identical to the final product specification
Correct answer: Cheap and fast enough to fail quickly and learn
Design thinking prototypes are intentionally rough and inexpensive so teams can learn from failure without large investments.
In the context of MVP development, what does 'validated learning' primarily refer to?