(CPI) Certified Professional Instructor Practice Test
CPI Blended Learning & Technology-Enhanced Instruction 2
Gamification in corporate training primarily aims to:
Select your answer
A
Replace formal assessments with entertainment-focused games
B
Increase learner motivation and engagement by applying game elements such as points, badges, and leaderboards
C
Eliminate the need for an instructor in technology-delivered programs
D
Comply with Section 508 accessibility standards for e-learning
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