Blended Learning & Technology-Enhanced Instruction Flashcards
7 cards from real CPI practice questions. Tap to flip, then mark Knew It or Still Learning — missed cards come back until you master them.
Read the first 7 Blended Learning & Technology-Enhanced Instruction flashcards as text
Gamification in corporate training primarily aims to:
Answer: Increase learner motivation and engagement by applying game elements such as points, badges, and leaderboards
Gamification applies game mechanics (points, levels, challenges, rewards) to non-game contexts to boost motivation, engagement, and completion rates.
Mobile learning (mLearning) differs from traditional eLearning primarily because it:
Answer: Is designed for delivery on smartphones and tablets, supporting learning anytime and anywhere
mLearning is optimized for mobile devices, enabling learners to access content in the flow of work regardless of location or time.
xAPI (Experience API / Tin Can) represents an advancement over SCORM because it:
Answer: Tracks a wider range of learning experiences, including offline activities, simulations, and social learning
xAPI can record virtually any learning experience (on or offline) using simple statements ('actor–verb–object'), making it far more flexible than SCORM.
Adaptive learning technology personalizes instruction by:
Answer: Dynamically adjusting content, pace, and difficulty based on each learner's responses and performance data
Adaptive learning systems analyze real-time performance data to serve each learner the most appropriate content path, reinforcing gaps and accelerating mastery areas.
When designing technology-enhanced training, which principle best supports learner engagement in an asynchronous environment?
Answer: Including frequent knowledge checks, scenarios, and reflection prompts throughout the module
Embedding interactivity (questions, scenarios, reflections) throughout asynchronous modules maintains cognitive engagement and supports retention without a live instructor.
Social learning platforms (such as discussion boards, wikis, or collaborative tools) support the concept developed by:
Answer: Albert Bandura's social learning theory, which posits learning occurs through observation and social interaction
Bandura's social learning theory establishes that people learn significantly through observing and interacting with others, which is the theoretical foundation for social and collaborative learning tools.
A CPI candidate is planning a virtual instructor-led training (vILT) session. Which bandwidth consideration is most important to communicate to participants in advance?
Answer: A stable internet connection (minimum recommended speed) is needed to support video, audio, and interactive features
vILT relies on real-time audio and video streams; communicating minimum bandwidth requirements prevents disruptive connectivity issues during live sessions.