Character Modeling Practice Test
Character Modeling Character UV Mapping and Texturing
What is the primary goal of UV unwrapping a character mesh?
Select your answer
A
To reduce polygon count
B
To create a 2D flat map of the 3D surface so textures can be applied without distortion
C
To generate a normal map
D
To merge vertices across seams
Hint
✨ Remove Ads & Unlock Every Exam
— From $1.49