← All Animation for Kids Flashcard Decks

Theory Flashcards

7 cards from real Animation for Kids practice questions. Tap to flip, then mark Knew It or Still Learning — missed cards come back until you master them.

Read the first 7 Theory flashcards as text
  1. What is '12 fps on twos' mean in traditional animation?

    Answer: Shooting on 24fps film but holding each drawing for 2 frames, giving 12 unique drawings per second

    Animating 'on twos' means each drawing is shown for 2 film frames, so 12 drawings cover 24 frames — a common cost-saving technique.

  2. What is the purpose of a 'turnaround' model sheet?

    Answer: Drawings showing a character from multiple angles so animators keep them consistent

    A turnaround model sheet shows front, side, and back views of a character so every animator draws them the same way.

  3. What is 'morphing' in animation?

    Answer: A smooth transition where one shape or image transforms into a completely different one

    Morphing is a visual effect where one image smoothly transforms into another, often using computer software to blend shapes.

  4. What does 'solid drawing' mean as an animation principle?

    Answer: Giving animated figures a convincing three-dimensional form with weight and balance

    Solid drawing means characters should look believably three-dimensional, with a clear sense of weight, depth, and anatomy.

  5. What is 'motion capture' in modern animation?

    Answer: Recording the movements of real people and applying that data to animated characters

    Motion capture uses sensors on a real performer's body to record their movements, which are then used to drive a 3D animated character.

  6. What is a 'zoetrope'?

    Answer: An early animation device with a spinning drum and slits that creates the illusion of moving images

    A zoetrope is a 19th-century optical toy where a series of sequential images on the inside of a spinning drum appear to animate when viewed through slits.

  7. What is 'limited animation'?

    Answer: A style that reduces the number of frames and reuses drawings to save time and money

    Limited animation uses fewer drawings and reuses elements like looping cycles and static backgrounds to produce cartoons more cheaply.