← All AAC Flashcard Decks

Agile Planning & Estimation Flashcards

7 cards from real AAC practice questions. Tap to flip, then mark Knew It or Still Learning — missed cards come back until you master them.

Read the first 7 Agile Planning & Estimation flashcards as text
  1. In Agile, story points are best described as a measure of:

    Answer: Relative effort, complexity, and uncertainty of a user story

    Story points represent the relative size of a user story in terms of effort, complexity, and uncertainty rather than actual time.

  2. What is the primary purpose of Planning Poker in Agile estimation?

    Answer: To leverage collective team knowledge and reduce anchoring bias during estimation

    Planning Poker uses simultaneous card reveals to harness collective wisdom and prevent anchoring bias that occurs when someone states an estimate first.

  3. A Scrum team's velocity is calculated as:

    Answer: The average number of story points completed per sprint over recent sprints

    Velocity is the average of story points the team has successfully completed across recent sprints, used to forecast future capacity.

  4. During Sprint Planning, the team commits to work based on:

    Answer: The team's capacity and historical velocity

    Sprint Planning uses the team's capacity for the sprint and their historical velocity to determine a realistic and achievable sprint goal.

  5. Which of the following best describes a 'Definition of Ready' (DoR) in Agile planning?

    Answer: Agreed conditions a user story must meet before it can be pulled into a sprint

    The Definition of Ready is a checklist of conditions (e.g., clear acceptance criteria, estimated, small enough) that a story must satisfy before the team brings it into a sprint.

  6. Release planning in an Agile project primarily aims to:

    Answer: Provide a high-level forecast of which features may be ready by a target date based on velocity

    Release planning uses velocity and backlog size to forecast likely delivery timelines, acknowledging that actual content may shift as learning occurs.

  7. When a team uses the Fibonacci sequence (1, 2, 3, 5, 8, 13…) for story point estimation, the main advantage is:

    Answer: The increasing gaps between numbers reflect growing uncertainty in larger estimates

    The Fibonacci sequence's increasing gaps model the reality that larger, more complex stories carry proportionally higher uncertainty, discouraging false precision.