2D Game Development Practice Test
2D Game Development Engine 3
What is a sprite atlas (texture atlas) used for in a 2D engine?
Select your answer
A
Packing many images into one texture to reduce draw calls
B
Storing audio clips
C
Saving player progress
D
Defining collision rules
Hint
✨ Remove Ads & Unlock Every Exam
— From $1.49
🃏 Study This Quiz as Flashcards →