2D Game Development Practice Test
2D Game Development 2D Game Audio
What is the difference between a sound effect (SFX) and background music (BGM) in 2D games?
Select your answer
A
SFX are short one-shot clips triggered by events; BGM is a looping track for ambiance
B
SFX are longer and louder than BGM
C
BGM is always procedurally generated
D
SFX require MIDI format; BGM uses WAV
Hint