2D Game Design and Development
The purpose of adding a variable to your game is what?
Correct!
Wrong!
Initiating an alarm action involves:
Correct!
Wrong!
Which attribute would you choose if you wanted an object to be visible in the game?
Correct!
Wrong!
An object's movement angle in your game can range from:
Correct!
Wrong!
The position of an object on the screen is indicated by its:
Correct!
Wrong!
Which action do you use to determine whether one object has come into contact with another?
Correct!
Wrong!
How are sprites and objects different from one another?
Correct!
Wrong!