2D Game Design and Development

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The purpose of adding a variable to your game is what?

Correct! Wrong!

Initiating an alarm action involves:

Correct! Wrong!

Which attribute would you choose if you wanted an object to be visible in the game?

Correct! Wrong!

An object's movement angle in your game can range from:

Correct! Wrong!

The position of an object on the screen is indicated by its:

Correct! Wrong!

Which action do you use to determine whether one object has come into contact with another?

Correct! Wrong!

How are sprites and objects different from one another?

Correct! Wrong!