2D Game Design and Development

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Which attribute would you choose if you wanted an object to be visible in the game?

Correct! Wrong!

The purpose of adding a variable to your game is what?

Correct! Wrong!

Initiating an alarm action involves:

Correct! Wrong!

How are sprites and objects different from one another?

Correct! Wrong!

Which action do you use to determine whether one object has come into contact with another?

Correct! Wrong!

The position of an object on the screen is indicated by its:

Correct! Wrong!

An object's movement angle in your game can range from:

Correct! Wrong!