FREE 2D Game Design and Development Questions and Answers

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Initiating an alarm action involves:

Correct! Wrong!

The purpose of adding a variable to your game is what?

Correct! Wrong!

The position of an object on the screen is indicated by its:

Correct! Wrong!

How are sprites and objects different from one another?

Correct! Wrong!

An object's movement angle in your game can range from:

Correct! Wrong!

Which attribute would you choose if you wanted an object to be visible in the game?

Correct! Wrong!

Which action do you use to determine whether one object has come into contact with another?

Correct! Wrong!

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