2D Game Design and Development

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Which action do you use to determine whether one object has come into contact with another?

Correct! Wrong!

Initiating an alarm action involves:

Correct! Wrong!

The purpose of adding a variable to your game is what?

Correct! Wrong!

Which attribute would you choose if you wanted an object to be visible in the game?

Correct! Wrong!

The position of an object on the screen is indicated by its:

Correct! Wrong!

An object's movement angle in your game can range from:

Correct! Wrong!

How are sprites and objects different from one another?

Correct! Wrong!