2D Game Design and Development
The purpose of adding a variable to your game is what?
Correct!
Wrong!
An object's movement angle in your game can range from:
Correct!
Wrong!
How are sprites and objects different from one another?
Correct!
Wrong!
Initiating an alarm action involves:
Correct!
Wrong!
The position of an object on the screen is indicated by its:
Correct!
Wrong!
Which action do you use to determine whether one object has come into contact with another?
Correct!
Wrong!
Which attribute would you choose if you wanted an object to be visible in the game?
Correct!
Wrong!